Glass City #2

I decided to release “Glass City 2” after I changed the ground texture. The marble texture was ok, but it lacked detail and “Glass City 2” is looking up at the buildings from the ground so the lack of detail in the ground was more apparent. I would have either had to place random objects to the ground to prevent bad negative space or change the texture to make the negative space not so bad, so I just changed it to brushed aluminum. The result seems good enough to post even if the buildings are devoid of life.


~ by lunaticexperimentalist on April 28, 2005.

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